Make It Flow  v1.1
MeadowGames.MakeItFlow.InputManager Member List

This is the complete list of members for MeadowGames.MakeItFlow.InputManager, including all inherited members.

dragAllSelected (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
eventsHandler (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerstatic
GetCanvasPointerPosition(CanvasManager canvasManager) (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerpure virtual
Instance (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerstatic
KeyDown(KeyCode key) (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerpure virtual
KeyPressed(KeyCode key) (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerpure virtual
KeyUp(KeyCode key) (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManagerpure virtual
PointerKeyDown (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
PointerKeyPressed (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
PointerKeyUp (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
ScreenPointerPosition (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
SecondaryPointerKeyDown (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
SecondaryPointerKeyPressed (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
SecondaryPointerKeyUp (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
SecondKeyPressed (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
selectOnDrag (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
SelectType (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager
useSecondKeyForMultiSelection (defined in MeadowGames.MakeItFlow.InputManager)MeadowGames.MakeItFlow.InputManager