UI Node Connect 4  v4.1
MeadowGames.UINodeConnect4.Connection Member List

This is the complete list of members for MeadowGames.UINodeConnect4.Connection, including all inherited members.

Clone() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
Connection() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
CopyVariables() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
CurveStyle enum name (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
curveStyle (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
defaultColor (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
DisableClick (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
ElementColor (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
EnableDrag (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
EnableHover (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
EnableSelect (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
GetConnection(Port port0, Port port1) (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninlinestatic
GetCrossedConnections() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
graphManager (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
hoverColor (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
ID (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
label (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
line (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
NewConnection(Port port0, Port port1) (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninlinestatic
NewConnection(Port port0, Port port1, Connection connectionTemplate) (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninlinestatic
OnDrag() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
OnPointerDown() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
OnPointerHoverEnter() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
OnPointerHoverExit() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
OnPointerUp() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
port0 (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
port1 (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
Priority (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
Remove() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
RemoveLabel() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
Select() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
selectedColor (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
SetLabel(string value) (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
SID (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connection
Unselect() (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline
UpdateLine(bool updatePortsIcons=true) (defined in MeadowGames.UINodeConnect4.Connection)MeadowGames.UINodeConnect4.Connectioninline