Make It Flow  v1.1
MeadowGames.MakeItFlow.EventsManager< T > Member List

This is the complete list of members for MeadowGames.MakeItFlow.EventsManager< T >, including all inherited members.

Clear() (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
EventsManager() (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
EventsManager() (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
StartListening(string eventName, UnityAction< T > listener) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
StartListening(string eventName, UnityAction listener) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
StopListening(string eventName, UnityAction< T > listener) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
StopListening(string eventName, UnityAction listener) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
TriggerEvent(string eventName, T obj) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline
TriggerEvent(string eventName) (defined in MeadowGames.MakeItFlow.EventsManager< T >)MeadowGames.MakeItFlow.EventsManager< T >inline