Inherits MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer.
Additional Inherited Members | |
Public Member Functions inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| void | OnPopulateMeshAddListener (UnityAction action) |
| void | OnPopulateMeshRemoveListener (UnityAction action) |
| void | AddUIVertexQuad (Vector2[] vertices, Vector2[] uvs, Color32 color) |
| void | AddUIVertexQuad (Vector2[] vertices, Vector2[] uvs, Color32 colorStart, Color32 colorEnd) |
| void | AddUIVertexTriangle (Vector2[] vertices, Vector2[] uvs, Color32 color) |
Public Attributes inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| Sprite | s1 |
| Vector2[] | UVs => new[] { uv0, uv1, uv2, uv3 } |
| Vector2[] | UVs90 => new[] { uv3, uv0, uv1, uv2 } |
Protected Member Functions inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| override void | OnEnable () |
| override void | OnDisable () |
| UIVertex[] | SetVbo (Vector2[] vertices, Vector2[] uvs, Color32 color) |
| override void | OnPopulateMesh (VertexHelper vh) |
Properties inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| float | rectScaleX [get] |
| bool | CompensateScaleOfParents [get, set] |
| override Texture? | mainTexture [get] |
| Texture | texture [get, set] |