Inherits MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer.
| Additional Inherited Members | |
|  Public Member Functions inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| void | OnPopulateMeshAddListener (UnityAction action) | 
| void | OnPopulateMeshRemoveListener (UnityAction action) | 
| void | AddUIVertexQuad (Vector2[] vertices, Vector2[] uvs, Color32 color) | 
| void | AddUIVertexQuad (Vector2[] vertices, Vector2[] uvs, Color32 colorStart, Color32 colorEnd) | 
| void | AddUIVertexTriangle (Vector2[] vertices, Vector2[] uvs, Color32 color) | 
|  Public Attributes inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| Sprite | s1 | 
| Vector2[] | UVs => new[] { uv0, uv1, uv2, uv3 } | 
| Vector2[] | UVs90 => new[] { uv3, uv0, uv1, uv2 } | 
|  Protected Member Functions inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| override void | OnEnable () | 
| override void | OnDisable () | 
| UIVertex[] | SetVbo (Vector2[] vertices, Vector2[] uvs, Color32 color) | 
| override void | OnPopulateMesh (VertexHelper vh) | 
|  Properties inherited from MeadowGames.UINodeConnect4.GraphicRenderer.UICLineRenderer | |
| float | rectScaleX  [get] | 
| bool | CompensateScaleOfParents  [get, set] | 
| override Texture? | mainTexture  [get] | 
| Texture | texture  [get, set] |